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Drive on Stalingrad: Battle for Southern Russia Game (1977)
Playtime: 1200
Min. Age: 12
Number of Players:
2
Publisher:
Sunset Games,
SPI (Simulations Publications, Inc.),
Tactical Studies Rules (TSR)
Designers:
Brad Hessel
Artists:
Ivor M. Janci,
Jeff Easley,
Redmond A. Simonsen
Mechanics:
Zone of Control,
Turn Order: Progressive,
Grid Movement,
Dice Rolling,
Ratio / Combat Results Table,
Simulation,
Hexagon Grid,
Movement Points,
Scenario / Mission / Campaign Game
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Drive on Stalingrad: Road to Ruin: The German 1942 Summer Offensive, is a divisional level
simulation of the German drive across the Don River towards Stalingrad and the Caucasus in the summer and
fall of 1942.
In the summer of '42, the wide-open steppeland was ripe for the blitzkrieg tactics of the German High Command. And with its vast Caspian oil reserves, the South of Russia was an irresistible target for the Wehrmacht's next offensive. At least for Hitler it was.
In this operational level game, players maneuver colorful cardboard playing pieces on two beautifully illustrated four-color maps of Southern Russia. These playing pieces, representing panzer regiments, tank corps, and infantry divisions, are based upon the actual military units involved.
Additional counters represent headquarter and cavalry units, supply transports, air support, and the historical commanders of the armies. A hexagonal grid superimposed upon the map regulates deployment, movement, and battle engagement of the playing pieces. The roll of a die on simple probability charts determines each combat's outcome. In DRIVE ON STALINGRAD, players recreate Hitler's gamble in the summer of '42.
Game Inventory:
Two 22 x 34" maps
Two dual-side printed countersheets (600 1/2" counters)
One 16 page rules booklet
Two player aid Charts & Tables
One Game-Turn Record & Reinforcement Track
One 6-sided die
Complexity Level: Medium
Playing Time: 3 - 7 hours
(BGG description:)Divisional-level game of the German drive across the Don in the summer and fall of 1942, using a modified version of the Panzergruppe Guderian system. Changes from Panzergruppe Guderian include expanded air rules providing new missions for air units, truck units for extended supply lines, and the "Hitler Directive Table", which can place a variety of demands and restrictions upon the German player.
In the summer of '42, the wide-open steppeland was ripe for the blitzkrieg tactics of the German High Command. And with its vast Caspian oil reserves, the South of Russia was an irresistible target for the Wehrmacht's next offensive. At least for Hitler it was.
In this operational level game, players maneuver colorful cardboard playing pieces on two beautifully illustrated four-color maps of Southern Russia. These playing pieces, representing panzer regiments, tank corps, and infantry divisions, are based upon the actual military units involved.
Additional counters represent headquarter and cavalry units, supply transports, air support, and the historical commanders of the armies. A hexagonal grid superimposed upon the map regulates deployment, movement, and battle engagement of the playing pieces. The roll of a die on simple probability charts determines each combat's outcome. In DRIVE ON STALINGRAD, players recreate Hitler's gamble in the summer of '42.
Game Inventory:
Two 22 x 34" maps
Two dual-side printed countersheets (600 1/2" counters)
One 16 page rules booklet
Two player aid Charts & Tables
One Game-Turn Record & Reinforcement Track
One 6-sided die
Complexity Level: Medium
Playing Time: 3 - 7 hours
(BGG description:)Divisional-level game of the German drive across the Don in the summer and fall of 1942, using a modified version of the Panzergruppe Guderian system. Changes from Panzergruppe Guderian include expanded air rules providing new missions for air units, truck units for extended supply lines, and the "Hitler Directive Table", which can place a variety of demands and restrictions upon the German player.
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ag.gameitem.lastUpdated: 2025-05-08 06:26:08.962